When designers select a method for simulating water and waves, they have to choose either fast computation or realistic effects; state-of-the-art methods are only able to optimize one or the other. Now, a method developed by researchers at the Institute of Science and Technology Austria (IST Austria) and NVIDIA bridges this gap. More
Part of the team of NVIDIA is also Stefan Jeschke an IST Austria alumnus. Even after leaving IST Austria he didn’t lose his connection to IST Austria he even staid on campus and rented an office here. You can read about how he works remotely for NVIDIA and how is connection to IST Austria works in Stefan Jeschkes alumni story.