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2. Sep 2019

Tiling Generative Adversarial Networks for Large-Scale Texture Synthesis

Datum: 2. September 2019 | 14:30 – 15:30
Sprecher: Anna Frühstück, Visual Computing Center, KAUST
Veranstaltungsort: Meeting room 2nd floor / Office Bldg West (I21.01.132)

High-quality textures are an important component in many applications ranging from architectural rendering to game design and often require the work of skilled artists. The synthesis of natural textures is therefore an important problem, but the complexity of texture synthesis increases exponentially with the target size of the output texture. Recent advances in the field of Generative Adversarial Networks allow for novel techniques in this field with unprecedented visual quality. TileGAN tackles the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We propose an algorithm to combine outputs of GANs to produce high-resolution texture maps with virtually no boundary artifacts. Our user interface enables artistic control and allows for an interactive guided synthesis.

Weitere Informationen:

Datum:
2. September 2019
14:30 – 15:30

Sprecher:
Anna Frühstück, Visual Computing Center, KAUST

Veranstaltungsort:
Meeting room 2nd floor / Office Bldg West (I21.01.132)

Ansprechpartner:

PETZ Caroline

Email:
cpetz@ist.ac.at

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